Monday, 5 January 2015

RETROSPECTIVE: 'Floor 13 (and upcoming remake)'



 

Thought Papers Please was the first game where you play a small yet important part of a totalitarian regime, and the gameplay revolves entirely around paperwork? Prepare yourself for a history lesson. 

Floor 13 is an English game released by Virgin Entertainment in 1992, a year before Doom came out. You play as a hapless nobody who’s recently been appointed director general of The Department of Agriculture and Fisheries. This is merely a cover – in actuality, you’ve been made head of the (as far as we know) fictional English secret police. You’re responsible for doing whatever is necessary to silence government opposition, and that includes hiring men to follow suspects, search their homes, infiltrate their groups, torture them, and even assassinate them. 

"Shove George Osbourne's red breifcase up his deficit. Signed: Everyone in England"
Whilst this is all deliciously dark, injected into the game is some dry English wit. The PM him/herself is portrayed as an irritable politician straight out of The Thick Of It, and bribing journalists to publish fake tabloids defaming suspects almost always leads to amusing headlines the next day. There are also little touches, such as suspects having weird hobbies and if you ask a department to assassinate/interrogate/stalk a person you’ve already disposed of; you’ll get a little note saying: “Oh, looks like we already killed him.”  

The game is in many respects harder than Paper’s Please. There are two ways you can lose: the first is failing to keep the ruling party top in the polls. This simply results in you being fired by the PM. The other – more likely way – is that if you keep carrying out orders that look suspicious, you’ll get a visit from Mr Garcia, who treats you to a live re-enactment of the opening to Watchmen.

What’s annoying is that there’s no real indication of when you might get defenestrated. If people are beginning to suspect that the government is pulling strings, you’ll be verbally admonished by the PM – but it can sometimes take several threats of “going for flying lessons” before Mr Garcia arrives. You can clearly see if you’re losing the polls, but there is no way of telling when you’ll be thrown from Canary Wharf. 

"And when you come back, give me a present of £1 million and a toy prised from the hands of an orphan!"
But the most infuriating part of the game is the assassination department. At first it’s a shock to click on ‘Removals’ and suddenly find yourself signing an assassination order, but the assassins are awful. Every single time I’ve asked them to assassinate someone, they botch it up – and a failed assassination looks really suspicious. It’s only on the second, third, or sometimes even forth attempt when the idiots finally manage to do it, still hilariously trying to make it look like an accident.

I get what the game’s trying to do. If you could just assassinate everyone without arousing suspicion then the whole thing would be over. But even when you’re department‘s fully expanded and you give your assassin’s plenty of time to plan the attempt – they still fail every time. I’ve lost count of the amount of games I’ve lost because my assassins have been unable to get rid of someone.

What I do is just use the Interrogation department. The Interrogation department might as well be the removals department, since once you’ve kidnapped and tortured a suspect; you’re only option is to dispose of the body. I like to think that there’s a large skip at the back of Number 10 full of suspicious looking bin-bags. 

"I didn't know we had a dentist in this building..."
Yes, this game has torture. And it’s all portrayed through emotionless transcripts like something out of Brazil. In fact, since the entire game is told through paperwork, it gives the whole thing an emotionless, disturbing feel as you sign orders for termination like you would sign a tax form. Papers Please reduced people’s lives to paperwork, but Floor 13 reduces an entire country to clerical information.

The part of the game I like the most is when you get your departments to follow and monitor suspects. You can observe their movements, and add anyone they liaise with to your suspects list. This is when you seriously begin to feel like a seedy member of the inner party, as you sift through phone-call transcripts and eventually undercover a scandal that’ll completely humiliate the Prime Minister if the public find out. The downside is that if someone needs to be silenced fast, the only option is those bloody useless assassins.

At first I liked to think that this game was set in the Thatcher era, and it’s Margret who’s grilling you for cocking up a black-propaganda operation – but these days I like to think this is what it’ll be like if UKIP ruled England. Having to constantly silence idiots in your party, being part of a totalitarian government that’s in full control of the media, and working for a Prime Minister who’s a complete jerk.

It actually is possible to win this game. You can keep performing well in the polls and eventually you’ll be made Prime Minister, but there is another ending. At several stages, the game will be interrupted by this Illuminati-like cult, who ask you to either protect one of their members or do something that’ll benefit their organisation.

UKIP's 2015 Manifesto
Because the tasks set by the cult are usually the same ones the government wants you to do, chances are you’re more likely to get this ending. In fact, the whole cult-subplot is just one big missed opportunity, really. This could have paved the way for some excellent conflict. For example: Maybe you have to protect a cultist who the government wants silenced. Or maybe the cult begins causing trouble and you have to choose if you want to cover for them or if you want to attack the cult by infiltrating all the groups they secretly own.

Luckily, a remake is in the works. In fact, a very early alpha is available to test. This is what it looks like: 

The remake promises to include terrorism and possibly child-abuse. Sadly, this rules out a WiiU release...
Yeah. It’s so early there’s no graphics. And you can only play one brief mission – during which there’s no way to visit your various departments, and sadly no Prime Minister. The mission itself concerns an Iraq War-like plot where the PM declares war, which makes him popular. Then, however, infomation comes to light that the government has falsified figures in order to justify going to war. Surprisingly, you're actually given good notice that a journalist intends to leak this info. In the original game, you would only find stuff like this out if you stalked a suspicious person or when it was too late. But this notice is welcome, as it actually gives you enough time to plan how you're going to silence this journalist

There is already some improvement. The assassins actually work, although all you get is a brief note saying “XX has been terminated” rather than a news article saying something like “XX accidentally brutally stabbed himself whilst shaving.” I also like how rather than the option to 'leave office,' there's instead 'have a tea-break.' It's functionally the same, but there's something so delightfully English in that addition. There’s not much to say about the whole thing, since this is such an early stage in development, and I imagine this will look completely different in a months’ time.

If you want to track the progress of this remake, follow this Tumblr page. In the meantime, you can legally download the original for free online. Thank heaven for abandonware…