Showing posts with label FPS. Show all posts
Showing posts with label FPS. Show all posts
Monday, 11 April 2016
REVIEW: 'F.E.A.R'
First Person Shooters and Horror do not mix. This is perhaps a curious statement considering three of my favourite games are Horror FPS's - or at least FPS's with horror elements. System Shock 2, Half Life 2, and the Thief series. Part of the reason why the latter two work is that they aren't actual horror games. Out of no-where they suddenly spring levels from hell, where you find yourself stuck in an abandoned town infested with zombies or in a haunted catacomb.
Monday, 7 March 2016
REVIEW: 'SuperHOT'
Remember when I reviewed a prototype version of SuperHOT, an FPS where TIME ONLY MOVES WHEN YOU DO? I said it had the potential to be the next best thing, and presented a unique mechanic that just needed some firm context and a bit more content then we could've had a really great game on our hands.
Monday, 29 February 2016
REVIEW: 'Call Of Duty 4: Modern Warfare'
I've said some nasty things about Call Of Duty in the past. In my review of the Black Ops 3 Beta, I called the franchise "brain-corrupting filth" only redeemed by a mindless multi-player mode that's since become surpassed by every other multi-player game ever made. I've described this series as the lowest standard in gaming, and propagandistic filth.
Labels:
2000,
Call Of Duty,
first person,
FPS,
PC,
review,
shooter,
Triple A
Monday, 30 November 2015
REVIEW: 'Star Wars: Battlefront'
Oh, how I wish I could play a practical joke on you all and talk about the original Star Wars Battlefront - since EA couldn't be bothered to change the name despite this being nothing like a Battlefront game.
Monday, 16 November 2015
REVIEW: 'Fallout 4'
It was a week ago today when the reviewer embargo on this game was lifted. It was also six days go today that this game was available to us proletarians to play. Since then everyone and their head-lice has discussed this game. Alas: I must join them...
Monday, 9 November 2015
RE-REVIEW: 'BioShock Infinite' (1999 Mode)
...it's one of those times. I'm not really playing games and there aren't really any interesting games coming out. Well, there's Assasin's Creed - but I still can't believe this series is still going after the romp that was Black Flag. As much as I respect UbiSoft for writing a female protagonist, ultimately I care about gameplay and how well it services the experience. Ever since sailing the high-seas in one of the best pirate simulators I've ever played, every Assasin's Creed game since is a comedown. They might as well just stop and move onto something else.
Labels:
2010,
FPS,
Irrational,
PC,
retrospective,
review,
shooter,
Triple A
Monday, 19 October 2015
RETROSPECTIVE: 'The Stanley Parable'
Max took a look at the recent releases and despaired. There wasn't a single horror title out there, let alone a single interesting looking title. It seemed developers were holding out until November to release their massive Triple A titles like Fallout 4, Battlefront, and Just Cause 3 in time for Christmas. So he decided to look back at The Stanley Parable instead.
Monday, 12 October 2015
REVIEW: 'The Beginner's Guide'
Go and play this game.
I want to leave my review there. It's a cheap, low-spec game available on Steam. It plays on PC, MAC, and Linux systems. It uses a modified yet simple version of the Source Engine. It's about 80 mins long. You can always claim a refund afterwards thanks to Steam's new service.
Monday, 28 September 2015
REVIEW: 'SOMA'
It's October soon, which means it's time for the annual deluge of horror-related stuff. Whilst here in the UK we tend to quickly skim through Halloween because the last few months of the year must be dedicated to our saviour: Santa Claus, we have the global entiry of Steam to ensure that Halloween thrives across the world within it.
Monday, 31 August 2015
REVIEW: 'Call Of Duty: Black Ops III BETA'
I'm about to do something I'd promised I would never do: I'm going to review a Call Of Duty game. Yes, the summer drought has gotten so bad that when Activision suddenly announced that the beta of Blacks Ops III is now free on Steam I had no choice but to wait the four sodding hours it took to download (which is longer than the average Call Of Duty story mode) and bash out this review in the space of a few hours. You're welcome.
Monday, 17 August 2015
REVIEW: 'Team Fortress 2'
Monday, 10 August 2015
RE-REVIEW: 'Mount and Blade: Warband'
Why assasinate a corpse? Why garnish chicken cordon-bleu with more chicken cordon-bleu? Why review a game I've already reviewed? Because, like Skyrim, I've sunk an embarrasingly long amount of time into this game and I need an excuse for doing so.
Monday, 3 August 2015
RETROSPECTIVE: 'Half Life 2: Episode 1' AND 'Half Life 2: Episode 2'
Fans were disappointed when Half Life 2 ended on yet another cliffhanger, but subsequently delighted in 2005 when Valve released the confusingly named Half Life 2: Episode 1. It's basically 'Half Life 3' but split into episodic instalments so Valve could deliver games faster and respond to audience feedback as they went on. The whole thing seems laughable now.
Monday, 27 July 2015
REVIEW: 'Five Nights At Freddy's 4'
I should be annoyed at FNAF's sole developer Scott Cawthon for rushing this game out early, but at the same time I'm grateful because this is that time of the year when nothing else is coming out even though surely summer is the opportune time for games to be released because everyone's on holiday?
Monday, 13 July 2015
RETROSPECTIVE: 'Half Life 2'
The myth. The legend. The game that perfected an already innovative formula to create an experience unlike anything before or since. Or, that's what I said when I first played it. So what about now?
Monday, 6 July 2015
REVIEW: 'Wolfenstein: The New Order'
When you think of Wolfenstein, you think of a shooter set in Germany where you play as an American shooting his way through cartoonishly goofy waves of Nazis like an unusually violent 1940's propaganda.
Oh, I've just described Wolfenstein: The New Order as well. But it's actually more complicated then that.
Monday, 1 June 2015
RETROSPECTIVE: 'BioShock Infinite'
I've discussed System Shock 2, BioShock, and BioShock 2. I might as well do a retrospect of BioShock Infinite...even though it was only released two years ago. But this makes sense considering current-gen gaming has yet to offer anything this interesting or 'out there' or just good.
Labels:
2010,
FPS,
Irrational,
retrospective,
Triple A
Monday, 25 May 2015
RETROSPECTIVE: 'BioShock 2'
Along with Citizen Kane, BioShock was top on my list of stories that would only be undermined with a sequel. It would be a third arm sown on. A third arm that couldn't actually move and therefore adds nothing other than complete revulsion.
Labels:
2010,
FPS,
Irrational,
PC,
retrospective,
shooter,
Triple A
Monday, 18 May 2015
RETROSPECTIVE: 'BioShock'
Bioshock is a game about a faceless, nameless, voiceless protagonist who journeys somewhere beyond the sea. Specifically: Rapture, a city underwater. It quickly turns out that things have gone horribly wrong here, as the city has been ruined by people injecting themselves with magical powers - causing them to go insane (you, however, remain fine)
Monday, 11 May 2015
RETROSPECTIVE: 'Half Life: Opposing Force' AND 'Half Life: Blue Shift'
As
we previously established, Half Life was
a genre-defining game. Not quite a masterpiece, but one that needs to be
remembered for what it achieved and what modern gaming still needs to catch up
on. Despite the game ending on an open note, many were pleasantly surprised
that Half Life became a franchise.
And it started with two expansion packs.
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